By Ticki on
This is the third post of a series of blog posts tracking the development and progress of Redox, the Rust operating system. If you want to know more about Redox in general, then visit our Github page.
(written by Ticki)
What’s new in Redox?
Thanks to @jackpot51 et al. x86_64 is almost supported, despite the lack of a naked function attribute in Rust. See the recent PR to Rust and RFC discussions for more information.
@stratact have upgraded the file manager to include more info about files. This includes file size and number of entries in folder.
@ticki with the help of @stratact, and @tennix has started the development of Redox’s own advanced, Vi-like text editor, Sodium (
nafor short). The recent enchancement of the basic text editor (named
Editor) were rolled back in favor of Sodium. These features will then gradually be added to Sodium.
@tedsta is working hard on completing the support for ZFS. Check out the ZFS application for trying it out!
The graphics module now support Bresenham line drawing natively.
@ticki has ported
libnum. This will allow us to port
liboctavoin the near future, meaning that we can move on with the development of
@jackpot51 moved different crates out of kernel space and into user space. Futhermore the folder containing the kernel code is now called
Thanks to @nobbz, Redox now builds on Windows.
What does it look like?
The start screen:
Sodium is working:
WIP on ZFS:
Awesome file manager!
- Finish x86_64 support.
- Greatly extend Sodium.
- Do more work on Bohr (the display manager).
- Create an RFC-like system.
- Extend Orbital.
- Create a GUI library (high-level library with Orbital as back-end).
- ZFS scheme and write support
Contributors section on Github)